Shadow-Bamboo/README.md
root 08d662687b Initial commit: Shadow Bamboo project setup
- Rename from 竹影 to Shadow Bamboo
- Restructure directories (remove numbers)
- Move Godot core files to root for built-in Git support
- Add Markdown documentation (GDD.md, Story.md)
- Setup clean resource folder structure
2026-03-25 13:33:22 +08:00

1.5 KiB

Shadow Bamboo (竹影)

A Godot 4.6 action RPG set in a mystical bamboo forest world.

Project Structure

Shadow-Bamboo/
├── project.godot          # Godot project file
├── icon.svg               # Project icon
├── Resources/             # Game assets
│   ├── Sprites/           # Character sprites
│   ├── Textures/          # Environment textures
│   ├── Audio/             # Sound assets
│   │   ├── Music/         # BGM tracks
│   │   └── SFX/           # Sound effects
│   ├── Fonts/             # Typography
│   ├── Animations/        # Animation files
│   ├── Shaders/           # Custom shaders
│   ├── Tilesets/          # Map tilesets
│   └── UI/                # Interface assets
├── Scenes/                # Godot scene files (.tscn)
├── Scripts/               # GDScript files (.gd)
├── Documents/             # Design documentation
│   ├── GDD.md            # Game Design Document
│   └── Story.md          # Story script
└── Exports/               # Build exports

Engine Info

  • Engine: Godot 4.6
  • Renderer: Forward Plus
  • Physics: Jolt Physics
  • Platform: Windows (Primary)

Quick Start

  1. Open project.godot in Godot 4.6+
  2. The project is ready to edit
  3. Use Godot's built-in Git tools for version control

Shadow Bamboo Team